When I fell 4 minutes in again in the start room I rage quitted, I know there is an audience for this type of game but it ain't me unfortunaly. Still, it's polished, has its aesthetic, it might be worth to continue develop.
Hey, thank you for the feedback! I think I should have gotten one or two playtesters to check the game out first, turns out it's pretty tough to balance a game for difficulty when youre the only person on the team haha