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When I fell 4 minutes in again in the start room I rage quitted, I know there is an audience for this type of game but  it ain't me unfortunaly. Still, it's polished, has its aesthetic, it might be worth to continue develop.

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Hey, thank you for the feedback! I think I should have gotten one or two playtesters to check the game out first, turns out it's pretty tough to balance a game for difficulty when youre the only person on the team haha