I'm currently 38/77 games rated, halfway trough!
I am aiming to rate them all, it's the first jam i make where the number is manageble to do it. :)
Concept wise is fun, but the fact that if I fail I have to start all over made me quit 4 levels in. The controls are quite funky too, it's a shame because I'm seeing dialogues and other levels in the screenshot that I would have been interested in seeing them. It's been 5 tries and i cant find Morio in the forth level god damn it!
The best I've seen so far, good artwork and visuals, the premise is very comical, nice all around.
Gameplay wise the movement is a bit, pardon me, floppy; and I belive aiming to attack was quite cumbersome (maybe could be more natural if the floppy was always in the direction of the kid?).
Anyway, a small gem, good job!
If you fancy a fast paced bullet hell with good juice that's what we have created!
Could not finish the game because the character gets stuck. Other then that the movement is painfully slow and unresponsive. I understand you wanted to add the little animations to give immersino and weight, which by the way are incredibly well made, don't get me wrong, but made me feel not in control of the character, like when turning around. Hope your game could have a brither future after the bug fixes!
The concept is quite nice but it doesn't live up to expectation. At first there is no reason to switch realm mid combat and only to power up, but there is no incentive to power up because the gameplay is always the same. That being said I belive that if you had more time you coul really make this game florish as the base idea is quite creative.