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I just found this tool (a bit too late, it seems...) and it seems great! I understand the tool isn't under active development, but I have a question/feature request anyway...

Is there any way to export the "Full" baked texture, as displayed in the left pane? Maybe I'm missing something obvious, and I suppose I could screenshot the thing and then import it as a texture, but it seems like setting up the lighting, etc. to be just so, and then baking the rendered result to a single texture would be very helpful for certain workflows.

(1 edit)

Hi,

I'm sorry, but that's not possible. I never saw the need to export the image with the editor shading on it.

The shader apply the lightning to it, so to get the shaded texture I would need to render to a new Viewport and grab it from there.

Or do you need just a simple screenshot function?

Kind regards
Union Bytes

Yes, for the workflow I'm imagining, a simple screenshot would work! Of course I could grab it myself, but it seemed it would be cleaner if it was coming out at the exact correct resolution...