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(1 edit)

Hi,

I'm sorry, but that's not possible. I never saw the need to export the image with the editor shading on it.

The shader apply the lightning to it, so to get the shaded texture I would need to render to a new Viewport and grab it from there.

Or do you need just a simple screenshot function?

Kind regards
Union Bytes

Yes, for the workflow I'm imagining, a simple screenshot would work! Of course I could grab it myself, but it seemed it would be cleaner if it was coming out at the exact correct resolution...