Hello! Can you please explain this part in a bit more detail. I am trying to make an achievement that is granted once player tries all 4 options of something.
# $ persistent.seen_endings.add("end1")
# $ ending_achievement.progress(len(persistent.seen_endings))
## This will prevent the achievement from being added to multiple times if the
## player sees the same ending multiple times.
I tried to do my own version and keep getting the error
```
AttributeError: 'int' object has no attribute 'add'
or
AttributeError: 'NoneType' object has no attribute 'add'
Do we need to define the class somewhere? I'm also severely sleep deprived so may be making simple mistake. Overall love this code a lot though!