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(+1)

Hi, game was enjoyable!

I had no any pacing issue, but easy difficult allow me to finish levels without fight and I missed the introduction of new enemies.

Visual is cute and i wanted hearing some cute noises from bunnies too. Or maybe this is the point and they are cold-blooded silent snake killers? :)

Also will be great some landscape variation as said above my post.

Bugs I found:

  • When you are save & quit level at night time and then continue it reduces the number of enemies. For example at level 6 it goes from 10 to 3.
  • If you pick a tower with bunny and right click on empty tower it teleported bunny to new one, but previous stay occupied and fully functional. Same but without teleportation if you are pick free bunny and right-click empty towers. So "one bunny to rule them all".

This is my first game: https://onemadant.itch.io/move-go

Will be grateful for feedback!

Sorry that it took so long - been having to much work to do the past week. 

I recorded myself playing your game, I hope this is useful.

Thank you so much for your feedback :)

(2 edits) (+1)

Thank you very much for your feedback! It is really helpful to see the others playing your game. Sorry what can`t do the same for you.

I made UI without text to try reach the player only by visual and actions, so I failed :D

Well, I would not say that you failed :) 

However, doing iconography is REALLY HARD.. as in EXTREMELY hard. When doing UI, the general rule is that you should never just have an icon without a lable, and if you choose to have an icon without a label you have to lean heavily on conventions within the genere you are dealing with, or spend a lot of time on really understanding and getting under the skin of your user. 

NNGroup have a really nice article and a short video on this, which I would recommend. 

https://www.nngroup.com/videos/icon-text-labels/

https://www.nngroup.com/articles/icon-usability/

So, you had an idea of a clean interface without having to think about text and translations etc. 

You suceeded, because I figured it out in the end.. but I had to fail a few times, and you would like to avoid that.. so failing a bit without consequences first could be the solution to the problem here :) 

Also, if you want to record yourself playing games, both Mac and Windows have this natively - and as you noticed, seing me playing is a high value... if you are shy, or dont have a microphone that is usually not a problem :) 

I am planning on making this video one more time a bit simpler and shorter :)