Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

OneMadAnt

6
Posts
2
Followers
A member registered 8 days ago · View creator page →

Creator of

Recent community posts

Привет, что именно требуется?

(2 edits)

Thank you very much for your feedback! It is really helpful to see the others playing your game. Sorry what can`t do the same for you.

I made UI without text to try reach the player only by visual and actions, so I failed :D

Hi, nice visual and soundtrack, level design keeps a good pacing. 

That`s why i want to feel the speed from the character, but now he looks like running on ice.

Bugs I found:

  • Holding SPACE will freez the jump animation.
  • Endless rolling animation between platforms.
  • When you slide on a wall, hold down the movement button in the direction of the wall and jump, the character will bounce off the air and return to almost the same place.

Ah, and SHIFT key, sticky keys saying "hello". :)

Hi, intro is atmospheric and nice. Thats why its really confusing what game i playing after gameplay show up.

At the beginning i played with mouse and it take times to find out what the direction of movement changes at the edges of the screen, not on the sides of the astronaut. On the other hand, when playing on the keyboard, it is inconvenient to reach for the mouse to restart, considering the number of deaths.

Also when astronaut reached screen edge and immediately moves back, inertia animation make it looks laggy, because he can`t move beyond the edge.

Hi, game was enjoyable!

I had no any pacing issue, but easy difficult allow me to finish levels without fight and I missed the introduction of new enemies.

Visual is cute and i wanted hearing some cute noises from bunnies too. Or maybe this is the point and they are cold-blooded silent snake killers? :)

Also will be great some landscape variation as said above my post.

Bugs I found:

  • When you are save & quit level at night time and then continue it reduces the number of enemies. For example at level 6 it goes from 10 to 3.
  • If you pick a tower with bunny and right click on empty tower it teleported bunny to new one, but previous stay occupied and fully functional. Same but without teleportation if you are pick free bunny and right-click empty towers. So "one bunny to rule them all".

This is my first game: https://onemadant.itch.io/move-go

Will be grateful for feedback!

Hi, interaction using point and E key is confusing for me. Even with instruction in front of eyes I want just press E key or point & click with mouse. Also will be great some action from buttons. And as I understand it, each type of thing has only one version, so examine second time has no sense. Maybe add some "surprise" for good things?

This is my first game: https://onemadant.itch.io/move-go

Will be grateful for feedback!