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(1 edit)

I think grind-from-start games work better when you can do it faster on second try.  The levels are really hard because I designed them after two weeks of playtesting and I find the first 10 or so to be relatively easy.  If nobody passes level 6 I'm debating posting a video or livestreaming myself playing through the game so you can all see how far it gets.
EDIT: I think we didn't retest the levels after getting the AI to handle guns and bombs properly.  I can't get past level 9.

(+1)

developer himself is not able to beat his own game? Well, what a crazy opportunity to try and beat the developer

beat it on the third try, 376 point. Wanted to take a screenshot, but the menu closed the moment I pressed any button :sob:

You got the victory screen?
This means WAR!