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Hi, thanks so much! Yes, the extra items/characters in the first room were a glitch in a previous version of the game. If you get the new version, they should be gone.

The map doesn't cover the whole grid -- if you found the tuxedo on the far east area and then took it to the guy at the far north side of the maze, that's the intended way to reach the ending, the infinite conversation loop.

I'm working on a patch to make the Tony mechanic clearer.

Thanks so much for the response. Ok,  well in that case I did finish it :)  I think the first encounter in the glitched one made me think it was not the real ending. Great stuff! Really incredible the amount of diverse puzzles you manged to put into Pico 8.  Good luck in the jam!

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Thanks again for your feedback! This game shipped rough because it was on a jam deadline and all the player feedback I got after release really helped me work out the kinks.