Pathing is a bit weird, I wish there was research for making the peons prioritize filling the catapult. also even after training, they don't always pick up two nodes. Also the peons don't always go into the buildings you assign them too. and if there is an error or a problem, it would be nice if there was a popup or something.
I found that after the power building goes down the first time, I have to save and refresh the page to get peons to go into the building. Is the stability random? I feel like I JUST build an industry building and it popped 30 seconds later.
Also do you have a discord to post bug reports?
There is a Discord but nobody visited it so I stop linking and looking at it. You can post things here for now.
I'll look into all the things you wrote. Peons sometime get lost. They usually just do what is the closest to them. When a peon is assigned a building, it's a bit random and could be someone that is in the house...
Stability starts at 150 and then goes up by 500 every time it goes to 0 (150, 500, 1000, 1500, ...). The stability goes down by the number of earthquake. For example, after 3 earth quake, the stability goes down by 3 points.
I still need to find a better system. Maybe I'll just make it go down by 1 all the time or maybe the building shouldn't get destroyed. I like the yellow shard concept since it allow people to choose which building blueprint to get. This makes the game a bit less linear.