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I suppose you tried AOS3 version. While there is AOS3 version, it is basically just for the emulator guys, since it is done with Hollywood, it is pretty heavy and wont work on any real classic hardware.

Also,  I am suspecting this problem might actually have to do with the way how I am opening the display, I am going to update the exes today to open the display differently (letting user choose the mode), now that the submission deadline was extended.

Thanks for letting me know.

Yes indeed its the AOS3 version. Im trying it through emulation and FS-UAE with Picasso IV and 68040, might throttle it if I see its too slow.
I see there is an image 1920 x 3414 x 24bit  and even the smaller images are 24bit
I can try converting them just to see where it breaks.

(2 edits)

I have renamed the executable RFCG and its folder to RFCG
I renamed the "gfx" folder to "gfx2"  and ran it, I was expecting it to tell me what file it was attempting to load but nothing changed, same exact error as before.

SnoopDos output log is here https://www.sendspace.com/file/e2ywsc
But the errors I see are mainly:
GetVar     codeset_default             Global  Fail
LockScreen HOLLYWOOD.1                         Fail


I hope this information helps

Thanks.

It actually crashes when trying to open the display already. It is automatically trying to open 1920x1080 Window, but I don't know how Hollywood handles a situation where screenmode is smaller than that.

I am changing the code in such way that it will scale the window to fit the current resolution. But still, this is basically not meant for AOS3, although I suppose through emulation with beefy enough machine you might get it to work properly.