Thanks for the feedback, it's really valuable to us because we (the research team at the University of Stirling) have funding to continue our partnership with Glitchers.
Overall, there is no lesson in this game, it's a game of trade-offs. Recent research hypotheses that restoration of landscapes might increase disease risks, while fully restored sites might dilute and buffer disease risks. That is the idea of the model that is behind the game. Whether this is really how it works, we will only know in the next few years, with more research being done, for example in our project https://restoreid.eu/.
The comment about the slot that the virus takes preventing forest growth is a really good point, we will take this into account at the next update of the game.
Also really interesting comment about the balance, and the point that humans die from disease but not lack of food. Something to think about for the next update.
Thanks for the really useful comments and the overall positive feedback!