Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+2)

last comment for today, i promise ;)

- i hope, that despite this hidden counter, we will be able to lead him to a more peaceful solution. also i hope not every disagreement-option will increase the hidden counter, like more neutral ones (e.g. instead of letting a captured fae be killed OR defending/freeing it, there could be an option to simply taken them as prisoner).

(+2)

I don't think you need to worry about that too much. Like I said, there's some difficult to achieving a peaceful resolution, but the stats matter less than the individual decisions. And yes, not every disagreement has negative consequences - it would turn into just sucking up to every character otherwise. But it's hidden for a reason - I want there to be some uncertainty to it, so that you have to think things through a bit ;)