gameplay and idea I really liked, the slay-the-spire progression and the back and forth between party and cooking, felt like cooking actually mattered. But the health of party etc is too hard to see as just obscure numbers, really needs to be health bars - AND visible at all times on the cooking screen. Also the cooking process was very frustrating UI with having to click and everything obscuring with the popups. I think with a little polish this will be a great game.
Viewing post in Savory Secrets jam comments
Thank you for the feedback! Making the stats health bar makes a lot of sense. I would love to hear more about how the cooking process was frustrating so I can make it a better experience. If the popups were not overlaying the inventory would that fix the frustrations or were there other things that were frustrating?