Good game! Maybe you could add a recipe hint or reduce the time for the negative ritual response, sometimes it is annoying to wait a second before realising that the combination is wrong. Good job even if AI was used
In a future version I think I’d burn up the ritual items all at once instead of sequentially, I just couldn’t make it look good and focused on other things. I also wanted to do outlines of the items that were locked to give a hint of where things were going