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(+1)

Good morning! Great work on your project, I loved the art style and I think the animations for the animals are beautiful. You did a great job for level design, and it all flows together very well. Here are some thoughts I had while playing your game!

  • The player input control has a slight delay when you're pressing the movement key, feels like the character has some weight behind it, which feels good for the larger animals but slightly out of place for the smaller one.
  • In the introduction dialogue, the sfx for the animal talking kind of cuts out as each dialogue text reads out.
  • I love that you used a combination of 2D and 3D, possibly creating an artificial workaround for stylized shadows would make your game pop!
  • The transition between animals were fantastic, but there was a bit of lag when transition between the two which made the screen studder for a moment.
  • In the bird sequence, if you finish in more than 6 moves, it says "I can't help but thin" in stead of "think" I believe
  • I think in instead of starting over from the beginning after completing the bird level, it was a little frustrating to have to try to go back through the parts completed to reach the other endings. 

Overall great game! This was a fantastic experience for a game made in a month, both the art and composed music were stunning. Although I was a little confused by the flying saucer but I assume we learn more later?

(1 edit) (+1)

Thank you so much for your feedback! We were aware of some of them (the stutter during some transitions) but some not at all (I will definitely investigate the input control). This is extremely useful! I'm also glad to hear from someone who completed the game!

Finnish the game in less than 4 minutes and you'll get the secret hidden behind the flying saucer!