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PS PS

The SFX were nice, although the writing sound could have used some more pitch randomness.

The music is nice, I really enjoyed it and the death screen homage to Funeral March was not lost.

(+1)

Hi ! I really have appreciated your comments !

-Firstly, I agree with you for the first dialogue in the hall, I will find a way to skip it in the next update.

-For the resolution, i have a 1920x1080px monitor and i have not thought about higher ones. I understand that it could be annoying. I will try to fix that too.

-I've made Desmond's Castle with UE5 but to be honest, it is a mess working with this engine for a game like this, especially with blueprint only. I should have used Godot or Gamemaker studio, but i don't know how to use them as well than Unreal Engine.

-For the bat room, (this one room can be tricky) you will have to not get close to the bat. You will need to get around it until you will reach the next door. Normally, you will never get stuck in room. Each room will lead you to the next one untill the boss, and you don't need to go back or to restart your game. I think i should have to mention it in the begining of the game or something like that to make things clearer to the new players.

-I hadn't thought about randomizing the SFX, it is a good idea and i could definitely do that in the next update !

-Thank you for your detailed feedback and taking the time to play my game. 

My english is not perfect but i hope you will understand anyway !