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I love games like this, I used to play Hacking Simulator / Darksigns and games like Hacknet and Hackmud, the interface works really well although I found myself trying to use the up arrow to go back and edit my last command repeatedly but not being able to XD, maybe that's more points for immersion than anything.

The one thing I really didn't like was I felt like it was sort of a mess with all the menus a bit. I was much more of a fan of Hacknets style where it's all in terminal and I feel like thats the vibe people want in games like this more than anything maybe?

Overall amazing I always wanted to make a game like this but I always got intimidated out knowing how much I would have to make and worrying about stuff breaking so you did a really good job for a game jam.

If you get far enough, the later servers all have a (fake) bash-shell installed - with cursors for recalling commands, tab auto-complete, etc.

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I was probably too optimistic in the jam, but I really wanted to have BOTH realistic terminals AND fun GUI tools (packet sniffers, network monitors - but more advanced graphical ones that are nicer than the real-world ones we have today ;)).

I feel that when a hacking game is purely in terminal that's cool, BUT ... it gets boring/tiring after a while, and what you want to do as you get further into a game is start to automate more of the drudge work, deploy your own botnets, etc. Scale up, basically.

...but I didn't get that far :D

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True, many of the hacking games I've played are primarily in terminal but have some GUI stuff throughout regardless, or their GUI looks aesthetically like the terminal while still being a proper interface.

It's a great game and you have a lot to be proud of, I enjoyed it!

I'm jealous of yours :). Played some more, and the variety of levels you created in a single gamejam is just :O. Great choice with the minimalist design letting you put all the focus onto the level-design