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Shooting and movement feel really tight in this. It's been said before but the enemies were a little unforgiving. I think maybe a slower start to get used to enjoying blasting a few of them before being thrown in the deep end might have been nice, but lots of potential here and the FPS mechanics feel awesome. Good job! 

Thank you so much! I'm thrilled to hear we nailed the shooting and movement, super exciting to get that right! 🤩 The feedback about the unforgiving enemies and the game getting too difficult too quickly is definitely something we’ll take on board and learn from.