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(+2)

Hey! Playing the games from the finish your game jam and wanted to leave some feedback.

I think you've got a really strong concept here! All of the animations and ui are really nice, and most of the descriptions are fairly clear.

I do think that there's some 'complexity' issue with how solved tictactoe is and how good the ai is. It often feels impossible to avoid taking damage.
I also have a minor thought about the "rain" tile. The tile moves downwards in the cleanup step post turn, so the enemy can respond when it's placed, but the player can't when the enemy uses it. It just ends up feeling bad.

Overall though, I think this is a really solid game, and I'm excited to see what it looks like when it's done!

(+1)

There are some issues with the per-turn tiles that I need to work out. The Rain tile feels way stronger for the enemy than the player, for instance. I know what you mean about it feeling bad; taking damage is fine, but it's different when you don't get to do anything about it.

Thanks for playing and for your feedback!!