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A cool premise for a game, go into dungeons, get items smelt them to make gear. Rinse repeat. I like it on paper. Your art and animations are really nice especially the blacksmith swing. I feel like giving the enemies two health in the first cave was a little much as it means you basically die no matter what on the second enemy as there is no dodge mechanic. Maybe I was supposed to collect minimal ore the first couple weeks to get better gear? That's a pretty slow pace to start a game off on. Also the jumping is a little punishing, I'd recommend giving the player a little more hops to make it a little smoother and maybe up player speed? But I like where you are going and you have some good ideas.