Yea it's unfortunately really biased towards web games especially for Godot which sometimes throws a security error when you load it on Windows. (I don't think yours did but I've gotten so used to clicking through and running anyway on it). You might throw up a web-build as long as you leave the other one so people can see you uploaded it on time or something. I don't really know. I couldn't get ours running on web because our particle effects were too aggressive haha.
Thank you so much, i was tempted to use godot but i am participating in this jam mostly as a competition against my friend (link to his submission : https://itch.io/jam/game-off-2024/rate/3148036) and he is using godot. The python exe thing is not hard once you know what to use but web build is still a major pain.