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A jam submission

A dark escapeView game page

An entry to the game off 2024 game jam with the theme "secret"
Submitted by Harish-Rusum — 7 hours, 7 minutes before the deadline
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A dark escape's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#1713.0623.750
Overall#1933.0623.750
Gameplay#2002.8583.500
Innovation#2272.6543.250
Theme interpretation#2512.6543.250
Graphics#2932.6543.250

Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

GitHub repository URL
https://harish-rusum.itch.io/a-dark-escape

Game description
This is a game where the level design is "secret" and you can only see the level structure in a fixed radius around you

Theme interpretation
The whole game was built on the theme interpretation, the fact that the player cant see the entire level at one time influenced the creation of the whole game

Wildcards used (optional)

Speed Run

Make time the enemy

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Comments

Submitted(+1)

The concept of having to jump on enemies to progress is really interesting — it adds a nice layer of challenge. The visuals and music perfectly match the style of this type of game. I do agree that a 'Restart' button was really missing; having to open the menu each time was a bit inconvenient. But that’s just a minor issue, and I’m sure you’ll fix it. Overall, the game is super stylish and challenging. Thank you!

Developer

Thank you for your kind words, sorry for seeing this comment so late

Submitted(+1)

Great concept and excellent execution! I really enjoyed the puzzle element of jumping on enemy units. The music and visuals are very pleasant and perfectly suit this type of game. As a suggestion, I’d recommend adding a restart option via the "R" key, in addition to the menu, as it's a standard in similar games where quick retries are essential. Fantastic job!

Developer

I will do that in a patch, thank you so much for the feedback and rating the game

Submitted (1 edit) (+1)

Nice, a clean fun platformer with a cool twist. I like the withholding of information. Makes for a fun little replay. Very forgiving platforming which for a game like this is essential so great job there. Level design was pretty on point I felt like most used the gimmick well and didn't punish with it. Music was good. Sound effect served well enough. Overall a really clean, well made game, good job.

Developer

Thank you so much, i was getting prettty scared no one was going to play it without a web build

Submitted(+1)

Yea it's unfortunately really biased towards web games especially for Godot which sometimes throws a security error when you load it on Windows. (I don't think yours did but I've gotten so used to clicking through and running anyway on it). You might throw up a web-build as long as you leave the other one so people can see you uploaded it on time or something. I don't really know. I couldn't get ours running on web because our particle effects were too aggressive haha.

Developer

It should have, because i am using pyinstaller (i use python and pygame) which has the known effect of agitating windows defender. Also believe me when i say i tried getting a web build working, pygbag (the only usable tool for pygame -> wasm) just refused to work.

Submitted(+1)

Oh I didn't even realize it wasn't Godot been playing too many games today. But yea yours threw no warning then. Honestly, getting a Python installer running is always impressive to me I've coded it for years and I still have no idea how to get an exe out of. I'm impressed yours runs so well.

Developer

Thank you so much, i was tempted to use godot but i am participating in this jam mostly as a competition against my friend (link to his submission : https://itch.io/jam/game-off-2024/rate/3148036) and he is using godot. The python exe thing is not hard once you know what to use but web build is still a major pain.

Developer

The sound effects were really lacking though, sorry about that, i just could not find good sfx in time and i just gave up

Submitted(+1)

No worries about sound, I know that's the last thing, a lot of people don't even have sound. It can add a lot to a game but a well tuned game is better than a good sounding game that is borderline impossible I think.