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(1 edit) (+1)

Pretty cool game, nice concept! Very good color choice, and I liked the relaxing music.

Took me a bit to understand how to spot the "invisible" platforms, but once I did, it was pretty straightforward finding the way. I think I managed to complete some levels in an unintended way by jumping high enough off the platforms below the door, instead of going through bottom edge or platforming.

I ran into a strange bug where sometimes, pressing Space doesn't make the character jump but instead only plays the jump sound, that was distracting. Coyote jumps would've been nice too.

Glad you liked the game! I'm glad you found "unintended" ways to beat the level. That was part of our design process! We didn't want to tell the player how to beat each level... we wanted them to think of how to beat the levels in any way they could!

As for the jumping bug, that's strange. I hadn't run into that while testing it myself. Definitely will need more play testers for the future. Coyote time was implemented, but perhaps not set to the correct length of time. 

Thank you for playing!