Glad you liked the game! I'm glad you found "unintended" ways to beat the level. That was part of our design process! We didn't want to tell the player how to beat each level... we wanted them to think of how to beat the levels in any way they could!
As for the jumping bug, that's strange. I hadn't run into that while testing it myself. Definitely will need more play testers for the future. Coyote time was implemented, but perhaps not set to the correct length of time.
Thank you for playing!