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(+2)

A nice platforming game with a solid story there, too! I liked all of the fake walls, and thought they tied in well with the theme of "secrets." You also made a pretty fun and unique damage system with the static and stuff, and I liked that a lot too! My one suggestion would be to make the movement not quite so floaty, because there was many a time that I watched in utter horror as my character decended, very slowly, onto a spike that had not been open when I had jumped a second earlier (what I'm saying is the slow jumps mess up platform timing quite a bit, even if the floatiness ties in well with the space theme). All in all though, a great, charming game!

Thanks for your feedback, I am glad you liked the damage system centered around what we called `Sanity`. When loosing sanity, your view is limited and you sanity runs out - you are dead.