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Some issues for the [REDACTED] zone

The BIG one  - Releasing the Tunguses, leaving the zone, and then re-entering will imprison them again, softlocking progress as their release switch is then stuck.

And a couple minor things that might not really be fixable or worth it.

The Oculords get stuck in terrain really frequently due to their bouncing, forcing a reload of the area (which is what led me to discover the first bug lol)

The TOOL CUBE seems to have weird pathfinding here. In other areas it does a pretty good job of following the same path taken, but here, even at high level it gets stuck very often and seems to "stick" to the player but not actually follow them like in the other zones.

The "spiral" area seems to respawn the bones nearby on re-entering. Not sure if this is intentional, though if it is then sweet, it's been great for collecting AGE.

Also, this area has my favorite music so far, love it!

(1 edit) (+1)

[REDACTED] is a great find.  It's exactly what you said, so I put a case for If Pulled [REDACTED] Lever, upon re-entering [REDACTED].

TOOL CUBE pathfinding might come down to how many invisible events might still Forbid Event Overlap, it's something I think collides on occasion.  Chalk it up to swamp being difficult terrain?  At least you can summon TOOL CUBE to your side.

The [REDACTED] sure do get around, but I've never lost enough to warrant a reset as it were.  They all respawn far to the West as you slay them, so I most often find it's hard enough just tracking them down.

I'll reupload the installer with these new fixes, and cheers, good observations so far.