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(+1)

Great sokoban clone (in general I hate sokoban), the use of symbols in the walls to explain what to do (I think?) was a great idea but they quickly stopped making any sense at all. It felt like there was some secret language but I couldn't figure it out :(

(+1)

Thanks for playing my game!

It’s acutally a “real” constructed language called “toki pona” and I try to explain the rationale after the final puzzle.

That sounds very cool - maybe explain some of it in dialog snippets during the game, e.g. in-between levels? Don't hide your light until the end, let people experience it as they go.

You can give ability that player learn the new sign than player switch to sign which leared. It can more flexible and more easy to learn what it  mean