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A jam submission

o.l.e.s.a. - Guide the SymbolsView game page

Push and engage with odd symbols and discover their secrets
Submitted by LiberaByte — 4 hours, 22 minutes before the deadline
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o.l.e.s.a. - Guide the Symbols's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#124.1114.111
Overall#383.9443.944
Audio#683.5563.556
Graphics#1383.5003.500
Innovation#1553.0003.000
Theme interpretation#1563.2223.222

Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

GitHub repository URL
https://github.com/jletellier/olesa/tree/gameoff-2024

Game description
A sokoban-style puzzle game that combines simplicity with challenging level design. Push and engage with odd symbols and discover their secrets.

Theme interpretation
I wanted to create a game that consists mainly of symbols, where players must discover their meanings. I've even added secret game mechanics at the end of each chapter (a chapter consists of 8 levels). Players must figure these secrets out in order to complete the levels.

Wildcards used (optional)

Small Palette

Limit your colors to 4

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Comments

Submitted

You got me hooked! A very interesting game, just enough there as hints to figure things out, and from deceptively simple mechanics to make up brill little puzzles - nice one!

Submitted

The puzzles are very interesting and unique — truly out of the ordinary. I spent a lot of time playing them and thoroughly enjoyed it. The graphics are intriguing, the music fits perfectly, and the overall style is so well-crafted. I had a great time; I love puzzles!

Submitted(+1)

Really well-designed puzzle game with fun gameplay and solid atmosphere! Great work!

Submitted(+1)

Really nice puzzle game. Simple yet fun.

Submitted(+1)

A solid puzzle game!

Submitted(+1)

I love how minimalist and simple this game is but still fun to play!

Submitted(+1)

Nice puzzle!

Submitted(+1)

An engaging, challenging, aesthetically and auditorally pleasing puzzle game, AND it teaches me a new language?? 5 stars. 

Definitely one of my favourites from the jam. Dev should be very proud of what they've achieved here :)

Submitted(+1)

This is a really engaging and well made puzzle game. Consistent art, good audio, and challenging puzzles. Feels polished too. Good job!

Submitted(+1)

Cool puzzles! Felt a bit odd to have the colors change between levels. The ending was very duolingo of you :)

Submitted(+1)

For someone that is not into puzzle games, this is the most challenging but relaxing puzzle game in this game jam. While I can only rely on symbols to tell me how the game rules work I managed to get through all 7 levels in a breeze except for the final one, but I managed to beat the game! Great job on making a symbol-based puzzle game while having an option to change the game's 4 color palette. The puzzles were something to wrap your brain around while having soothing music and sound effects to have you relaxed and focused until you beat a level satisfied. You executed this game quite well, Good job!

Submitted(+1)

Great sokoban clone (in general I hate sokoban), the use of symbols in the walls to explain what to do (I think?) was a great idea but they quickly stopped making any sense at all. It felt like there was some secret language but I couldn't figure it out :(

Developer(+1)

Thanks for playing my game!

It’s acutally a “real” constructed language called “toki pona” and I try to explain the rationale after the final puzzle.

Submitted

That sounds very cool - maybe explain some of it in dialog snippets during the game, e.g. in-between levels? Don't hide your light until the end, let people experience it as they go.

Submitted

You can give ability that player learn the new sign than player switch to sign which leared. It can more flexible and more easy to learn what it  mean

Submitted(+1)

An outstanding puzzle game! Each new mechanic left me genuinely impressed. I especially appreciated how well-balanced and thoughtfully designed the gameplay was—no frustrating difficulty spikes that leave players confused and discouraged. Instead, everything flowed naturally, keeping me engaged and entertained. I had a fantastic time with this game—thank you so much for your hard work!

Submitted (1 edit) (+1)

I thought that the game was pretty fun and found myself playing it for maybe a good 5 - 10 minutes. at first I was restarting the level every time I messed up because I didn't know about the undo button, but maybe that's just my bad. I think it might be nice to make important elements stand out more with maybe the red color of your color palate. the game was fun overall though and I enjoyed playing it! good job!

Submitted(+1)

The game felt ordinary at first, but then become actually quite deep. The puzzle are cool and it make you feel smart when you understand how things work. Very original game. The customizable palettes are also a very nice touch :)

Submitted(+1)

A toki pona based game? thats so cool!! I love you can actually understand way more of the mechanics if you can read it (simbols like jo and lupa especially) and the hints on the walls ("lawa li tawa moli" especially so!)

Developer(+1)

Thank you so much! I’m glad that people like the integrated sitelen pona and it actually helps them to solve the puzzle.

Submitted(+1)

Fun Game, good use of the limited palette and clever puzzles. Good job!