Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

This is the kind of game that can be played very comfortably in a browser, but also has some nice graphics going along with it.
My issue is, once you understand the basic controls, provided that you have the slightest grasp of strategical thinking, there is really no way to fail. The enemies are slow and they get stuck a lot, and if you place your buildings in hard to reach places, they really don't pose any threat.
Also, it would make a huge difference if there was visual feedback when an enemy gets hurt.
Apart from the aforementioned things, this is a really well made game for a jam.

It is a bit funny that the game makes you be in the role of someone who steals resources and massacres aboriginals.

(2 edits) (+1)

Thanks for playing and for the constructive criticism too, it’s much appreciated. I agree that in the current build the biggest threat to the player is the RNG (eg. sometimes it’s hard to find Buildium) and not the enemies. I’ll try to balance things a bit in a post-jam update and possibly add more (challenging) levels. A bunch of tiny things (including visual feedback for enemies getting hit, health bars, etc) were left on the todo list by the jam’s deadline - that’s just how it goes usually :D

And yeah, this game very much puts in you in a position where you are “just doing your job”… for an a**hole exploitative corporation :)