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Thanks for the explanation. I am already following, I am curious what other devs do in the genre. :-) May I ask how you develop the game? Is it all from scratch or with an engine?

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Thank you for playing the game... still a lot to do!

I use Blitz Basic for the PC. All from scratch. The only thing I went online for was the league fixtures... I could do it myself but it would take ages to figure out. There is an online league generator, and I purchased a fixture list... 

This has been the journey of many years as it is a single guy project, from programming to images... You can download BlitzBasic for free, and follow tutorials on youtube...

Also great is a language called AOZ Studio... you can program on it and upload it online, and anyone with a browser can play it. Even on a smart fridge! :-)

Haha sounds cool, playing games on the fridge. Thanks for the answer. I remember Blitz Basic from the Amiga back then :) Although I was more of an AMOS and Amiga Basic user. Maybe I will check it out, Basic was a nice language.

I also copied the algorithm for fixtures from an online tutorial to be honest ;)

So good luck for the next steps, I know as a solo dev myself how hard it can be to make slow progress. But if you look back at the beginning you will see a huge step :)

Blitz basic is more similar to AMOS than AmiBlitz itself... in fact, porting the game to Amos is laughably easy! Building the screens is the most complicated part. Thanks for your post!