Very unique snake movement! I see this as a unique physics primitive that could be built upon.
Some small improvements suggestions / remarks (some of which you are already working on):
- Obstacle in the center appears kind of suddenly/sometimes and kills you
- When turning the snake immediately I die. Visually I thought it would work. Maybe something to test/think about
- I like that sometimes the snake can push away the apple/items if its not coming from the top. Something cool to play with in the future maybe
Looking forward to trying different levels/maybe with increasing difficulty/skill