The game has a very interesting idea, and this is the first time I've seen something like this. One of the problems I noticed was that when trying to pick up an item, I had to press the space bar several times, which was a bit inconvenient, but it didn't stop me from enjoying the experience. Congratulations on the game!
Viewing post in Behind The Console jam comments
An interesting idea to take advantage of this art style and the console concept would be to create several minigames within it. The player could choose which minigame they want to play, without having to create long experiences. Additionally, you could reuse some mechanics between games, saving development time. Another option would be to release separate minigames, but keeping the same art style and console concept, creating a cohesive package of games. I loved this idea, it looks amazing! Hahaha.