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(+1)

Sorry, rule of thumb is an English phrase that means "in general." Basically when you aren't sure about something, falling back to the "rule of thumb" is generally a good idea. I hope I have explained the phrase accurately.

Yes, scale the room up, and then you can change the camera to fit the change in scale. You could use two cameras maybe. I would just script the camera to zoom in. camera_set_view_size(camera_id, width, height) is a function you can use for that.

Thank you so much Singulo for your help, I greatly appreciate it! One last question, would the camera have it's own object? I know that the script for the camera_set_view can be put into it's create event, and would the blank object just be put into the room? (Sorry, I just wanna make sure I'm doing this right ahaha!)

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I'm not sure, sorry. I know the camera can follow a given object, so make sure it's your player's character I guess? Good luck :)