This concept is super cool, and the sound design works really well for horror! I came from the video, so I knew how to make the colours extra spooky.
I can't seem to figure out what scary mode means
I'm also not sure if I got to an ending, it seems to just be a loop
Either way, the idea is very cool.
I feel like if maybe the static noise went really slowly in the other direction, so everything on the screen was constantly moving, and the screen had a CRT shader applied with lots of bloom, and the audio went through some kind of impulse response of a small room, it could be super cool. It would look like you're playing some creepy "broken" game on an old tv set alone in your room. There's some really awesome potential for an even scarier game here!
Also thank u for the linux version! I subscribed :)
@Branta Games Yeah this could easily be a javascript game. Maybe even WebASM if you want more advanced stuff. I think I have ideas for better shading even, better ways of achieving similiar effects, such as "structures" within the noise. (Maybe sacrifice the idea of "even" noise across the screen and scatter patterns around the edges of objects.)
If I ever have time I'll write this code in JS and put it on a public site here.