I'm really sorry for the late reply!! It's been a bit of a hectic week for me >.<;
I'm very happy to hear you've enjoyed the game so far and see potential in it!
I've already noted down some ideas to improve the navigation back to the original paper giver (mainly thinking of being able to select a finished paper to get an arrow pointing to them), so that's definitely on the way!
I've also had people tell me how unclear the chat minigames are after having been away from the game for a while, so I definitely am looking into making more/better prompts for them to make it more obvious what to do/a smoother experience in general. I will look into trying to make the meaning of the colors of the chat options more clear as well!
I am looking into making the mood depletion a bit more fair by changing how it happens (most likely a fixed amount per bystander that applies if you stay in their vision for too long). I don't think I'll be adding an into it option, since that does take away from the story I want to tell ^^:
Ohh dear, I'll definitely look into what I can do about the camera's jerkiness if that's potentially causing motion sickness! >.<;
Oh yeah, I definitely have been wanting to add toggleable farting into the game, just hadn't had the opportunity to do it properly yet (but hopefully I should fairly soon!) lol
Thank you for the feedback!! I hopefully will be able to put it into practice well enough 🙏