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This is so interesting! Your time and effort really shine through in the great outcome.

What would you say are your main goals for the game—such as growing a player base, increasing engagement, or generating revenue? Have you encountered any challenges in reaching those goals so far?

It was mainly to complete a childhood dream of mine to make a Nintendo game. It's something I have always wanted to do but couldn't because of the many roadblocks getting in the way but once Nesmaker was released, it changed the game completely. 

That's amazing! It’s inspiring to hear how you turned a childhood dream into reality, especially with the help of Nesmaker. Overcoming those roadblocks must have made the achievement even more rewarding.

I’m curious, how are you currently promoting the game or engaging with the community?