Thank you so much for playing! It’s an honor that you compared it to one of my favorite games! Battles weren’t supposed to be that long, but that’s on me for not implementing a tutorial to explain the fatigue system (every action builds up fatigue, which doesn’t reset after combat unless you rest or use a Tonic/Elixir). That’s why enemies were attacking twice per turn. I’ll have everything fixed for the post-jam version. I hope you’ll give it another try! Thanks again for your feedback!