Hello!
Thank you for playing the game! I am so happy you had fun while playing! :D
There was certainly a few perhaps necessary game mechanics I had to scope out at the end to make the deadline. But if I had also scoped out the wheel, then I would have barely fit the theme, so it had to stay. The goal is indeed to get to the finish line intact. Loss of limbs were supposed to give you debuffs and make it harder to progress, and the debt make it harder to pay for resurrections (which I had to cut) and pay for healing items in stores (which I had to cut), both of which were about 95% finished before I had to cut them. It might still be too easy to skip combat despite that, which I will look into. If you're interested, I am planning on releasing an update to put these features back in by new years! :)
Again, thank you for playing!