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Checked out the demo, got a bug (or two?) and some complaints. Can't open chests for one. I hear a chest opening noise but it just does not open. Very strange. Also the slime king sucks ass. Does nothing, takes long to kill (was stuck with the club) and remained vulnerable for 5 seconds and also hurt me if i ran in to quickly. All in all, more frustrating than difficult. This was not helped by small hitboxes and lack of feedback on where i'm hitting. New goblins were fun to fight though, since last demo.

Also reached a beer room that did nothing? Intrigued by the concept but unsure if it was intentional. And a damn sliding block room. Incredibly dull, sometimes made worse by failing a skill check. I don't mind sliding blocks around but not if it takes for ever, there are no stakes, and no challenge. Just a time waster all around.

All in all i enjoyed it, but these negatives haunted me pretty much the entire time i played.

That's a very fair analysis, the Slime King fight was the first one I ever made for the game and it's long overdue for an overhaul. Thank you for articulating so clearly the problems with this fight, I'll be looking into reworking it

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In hindsight i was still a bit too frustrated meanwhile writing my comment and could have done with being less negative. Glad you got something out of it despite that.

It's okay, I understand being frustrated by games, especially the ones you really enjoy. Thanks again for playing and for your feedback.