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Neat game! Seems pretty interesting so far ( I got back to the derelict ship for the second life), but you probably shouldn't have the option to skip the derelict ship still available once you arrive at it.

Also, it's pretty easy to soft-lock yourself in the first run by removing the food coupler before you finish fixing the ship, at which point you have to start over from the beginning because you won't have the food to get to the ship. 


Overall, a fun game though! I'll be excited to see it become a full game, if you continue working on it.

Thanks for finding that bug with skipping the derelict - the requirements for when the actions do/don't appear get pretty tangled at times, so it's easy to miss edge cases like that. I've added it to a list for a bugfix update that I'll aim to do in the next few days.

Unsure if I'll change the food coupler though. I do want it to be entirely possible for people to lose their first run if they're not paying attention, but the food coupler may be an overly punishing one... I'll have to think on it.

Thanks for your comment!