Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Thanks so much for playing and for the compliments and feedback! ^w^ I'll look at the combo code as it's been a minute, but I think that stacking is intentional lol! I'll look at the menus and try to fix that! And I also made the tube appear less, but haven't updated yet. There's supposed to be another update also & I think I could redo the menus tbh, if/when I have time!

The jump is triggered when the key/button is up. Is that why the first jump feels delays? I wanted it to feel like prepping to to an ollie/jump and there's a charge if you hold it down long enough.

(+1)

Okay! I had a little time today & I believe menus are fixed (for now, I'd like to look at it more)! Thanks again for the feedback! I hope this works better! 

I'll also be working on that update soon ^w^

(2 edits)

hii! grounded jumps being triggered when the key is released instead of pressed makes a lot more sense now that you say it that way, I do think that it's good flavor-wise and tbh I probably should've noticed that earlier. I still really love this game, I've been playing this on and off the past couple days like some little phone game type thing, it's so fun. the menus work now btw as far as I can tell :33 

btw, from what I can tell if you land on a platform while rising then your jump inputs won't work until you start falling again which trips me up on occasion

(+1)

Aa okay ~ glad menus work correctly! Thanks for that note on the jump as well ~ i'll look into it! I really appreciate this feedback! ^w^

Also, I'm working on a new level >:3c