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Then use it. What's the problem? It was intended to USE an actual texture, not to borrow it from floor or tile.

Since custom modifier is nothing but a bunch of primitives, you can literally build your own custom modifier in 3D software.

i cant figure out how to apply textures to an md3 file, it would be nicwe to be able to configure a a model and choose an image texture

Just put a PNG texture in Models folder and name it as as the model.