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(+1)

Its cool you finished your cutscene! :D I had to watch more times because the text is soooo fast. The scene itself is nicely written and I loved the interaction very much. It would have been cool to see close-ups of the characters, maybe portraits - also a slight ambience music would have been nice.

This scene really shines in how the dialogues are written :D

(+1)

Thanks. Sorry about the text speed. I wish I had gotten to lengthen some the pauses more before uploading. Some soft ambient music with the lava might have been nice, but I felt it added a better contrast to the beginning keeping a "realistic" background audio during the conversation.

The assets actually had portraits (below) and I did get them extracted from the character sheet, but in the end decided not to try to add them. (GDevelop doesn't have a built in portrait feature like RPGM and I had my hands full with enough other components of the game.)