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(+1)

this was pretty good! ditching the combat for the most part to focus on the platforming was a good idea, the different mechanics you set up were fun. the levels were maybe half blind jumps but i still managed to get through by just assuming what you wanted. it functioned really well for the most part, the pogo could be finicky but it wasn't really used that much so it didn't become an issue. the part near the end with the rapid fire electric walls as you were falling was really cool, it was surprising but i managed to do it on the first go which felt really good. it was a part that didn't have any blind element to it and gave you a bit of time to react to what was happening without trial and error. overall good stuff! i like the frog ninja!

(+1)

Awesome glad you enjoyed it! Ya it was originally gonna be a combat focused game but I ran out of time to make enemy sprites so I pivoted and made it a platformer lol. Sorry about all the blind jumps, I tried to make the fall speed slow to help out. Thanks for checking the game out!