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(+1)

Really cool idea and fun use of the prompt! Took me a little bit to figure out the rules and how to even get the game started, but it was fairly smooth sailing once I did!

I also had to use the leave location exploit, the game very much didn't feel beatable without using it at least a little unfortunately. I think increasing the draw size on end turn would alleviate that a great deal, only drawing 2 cards per day feels very limiting especially when you're not guaranteed to come across every clue in one run of a location's deck (went all the way through tokyo without finding all 6!).

That aside, I had a lot of fun with this! Would absolutely play a full version if y'all continue working on it!

Great feedback!

Yeah. We kinda ran out of time for design polish, and some prototype code snuck into the build. Oops!

Still, I definitely identify with your comments.