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It is a bit slow! I wanted to make it like atmospheric and heavy but I took it a bit too far and lacked play testing for obvious reasons so it was a bit TOO slow lmao

And yeah, I had high expectations for the ending but I could barely made it in time so that was what I could rush, progression in general was the most rushed part of the game by far. I wasn't planning a sea monster, but a sea entity with a bit of ominous dialog and a illustration, but so its life

Thanks for the feedback!