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this game has a great concept that incorporates the theme of the jam very well, i really liked the twist in the chicken mode. mixing and matching different combinations in a chill mode is a way to go for me to enjoy this game at its fullest.

 it would be amazing if i could see what puzzle pieces are coming up in advance, as it is, i came across a multiple situations that i couldn't have foreseen and improvising only got me so far before i got to delete a piece which was super punishing for my score.  i also wish the score reduction was more lenient with how the game currently works, i did find myself a couple of times just waiting the time to run out because i didn't want to risk my score getting lower.

the presentation is clean and readable and i appreciate having multiple songs to listen to. the game is well explained both in how to play and the on screen control instructions provide all the info you need. i wonder if you can bring back the control instructions after you turn them off, i did that on accident my first time playing ;-;

overall, nicely done!

(+1)

I’m pleased that you liked it, thanks for the valuable feedback.

I noticed the issue with the score penalty too, but it was too late to change it since other things still had to be done, but decreasing it in general might be a good idea for a temporary fix.

I was thinking about a queue system that shows you the next X pieces at any given time, but I wanted the player to operate with sets of 5 pieces at once, hence I decided not to give a preview of the pieces that are coming up next. However, I don’t think it would be a bad thing to see the next hand that is coming up, I hope I can find some time on the weekend to put it into the game. But I can give you a little tip: The game uses a so-called “bag system” which is incorporated in many games that deal with Tetris-pieces. What it does, is basically ensuring the equal distribution of the pieces over short periods of time. This game puts every shape into a queue twice, in a random order. When there are less than five pieces left, the game will repeat this. So, you’re guaranteed to see every shape twice, before you see a certain shape for a third time. (I was thinking about creating another section “Pro Tips” in the How to play hints which explains this, but then I completely forgot.)

Regarding the control instructions in-game: Once they’re off, they’ll be gone for the duration of the game. But they re-appear on every new game that is started. But you’re right, maybe this could be turned into a toggleable display.

Your feedback is greatly appreciated.