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I don't know if this will help or not, but I made a couple changes to try.  The stars are rendered with what DirectX calls a "point list."  This point list has a point size, minimum point size and a maximum point size defined for it.  The code set the point size and the minimum point size, but did not define a maximum.  So I set the maximum.  I also tried setting the "z order" as well.  Download the latest Maelstrom and see if that changes anything for you.

Hello.

Excuse me for late reply, been hectic past week or so

I just checked the game, and it is working alright for now.

Thanks for support.

Will keep updated on any new issues!