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(+1)

First of all, I really like the design of the character, but I had a big problem figuring out what I should do. For example, I found a key, opened a door, but there was nothing inside, and I just walked around with no clear goal.

One thing I really liked was the light produced by the thunder, which adds a lot to the game.

This could be so much better if there were more signs showing what you're supposed to do, or some kind of indicators letting me know where I should go.

You're absolutely right. I needed to find a clearer way to usher players to the different light sources. Then, I needed to make it clear that you can light your torch, and use your lit torch to light candles. Then, somehow indicate that there is puzzles attached to lighting the candles.